12/17/2022 0 Comments Serious sam 2 patchVertical slider next to some lists (e.g. Added dedicated server support (see DedicatedServer.txt in the patch). Added support for multi-core in physics solver (disabled by default). Added the 'only if stronger' option to auto weapon change setting. Implemented the in-game voting system (votes for next map, map restart, kicking players, temporary player ban). It is now posible to disable items, weapons and powerups. Players drop the current weapon when killed (DM only). In DM, player runs faster when using the chainsaw. Increased player speed for deathmatch games (12.5 m/s). Added damage impact - knockback from explosions. Implemented map list and map rotation - map list can be specified either in a cvar or through a file. Implemented banning of players by IP address (permanent or temporary). Added samListPlayers() console command - displays the list of all players in the 'playerindex playername' format. It is now possible to execute a script file from the console (exec script.cfg) If you want to create converters for other applications, the interchange file format will be documented shortly. It was not included in the patch to keep its size reasonable.įor installation of Lightwave plugins see the "Serious Editor 2 Help". You can also find this file installed in the Help/ directory.Įxample content mentioned in the tutorials within the help file will be made available for download as a separate file. fixed several small issues and rare crashesįor detailed info about the tools, please click on the "Serious Editor 2 Help" document in the Start Menu, or start Serious Editor 2 and press F1. fixed weapons disappearing in deathmatch Lightwave import/export plugins are bundled with the patch! Serious Editor 2 (modeler, level editor, code editor, and more) is now bundled with the patch! Serious Sam II by Croteam - retail v2.070 patch
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